DirtMercy / Tools for People Who Think Fast
DirtMercy / Tools for People Who Think Fast

built
for the
cynics

Two AI tools built for the way you actually work. Not sanitized. Not dumbed down. Actually good.

About / DirtMercy

The guy on your couch with the backpack full of treasures finally opened it.

DirtMercy is a one-person software outfit making AI tools that work the way your brain does — fast, messy, iterative, and surprisingly effective. No growth team. No roadmap deck. Just tools built from actual use.

Right now there are two. Both of them will change how you work. Both of them are already here.

THE TOOLS

02 products / operational
Product 01
01
Barrix Foundry
DirtMercy / Tool 01

BARRIX
FOUNDRY

Where apps get forged.

Describe your app. Watch it get built — live, in front of you — across GPT, Claude, and Gemini in one interface. Real code editor, live preview, one-click deploy. No templates. No hand-holding. Just the idea and the machine.

This is what it feels like when the tool gets out of your way.

Multi-model AI — GPT, Claude, Gemini in one forge
Live code editor with real-time preview
One-click deploy to the web
Web, Poe Canvas, and Android
Product 02
02
Crux Arena
DirtMercy / Tool 02

CRUX

The arena of the gods.

Pick two AIs from the world's top providers. Give them a prompt. Watch them collaborate or compete across five structured rounds. Export the whole thing. Share it. Run it again.

Not a chatbot. A structured gladiatorial epistemic event. You hold the prompt.

Any two AIs from any top provider
5 exportable, shareable rounds
Collaborate or compete mode
Full session export and sharing
01

Built for the person using it, not the deck describing it.

No dark patterns. No artificial upgrade walls. Every decision starts with: does this make the tool better for the human holding it?

02

The best interface disappears.

We spend unreasonable time on things you'll never consciously notice — so the experience just feels right without you knowing why.

03

We been here. We'll be here when the hype moves on.

Not riding a wave. Building something that works when the wave is gone. The backpack was always full. It's open now.